Publications (77) FRANCISCO JESÚS RODRÍGUEZ SEDANO publications View referenced research data.

2024

  1. Exploring the Use of Learning Analytics in a Flipped Classroom Setting: A Case Study

    Lecture Notes in Educational Technology (Springer Science and Business Media Deutschland GmbH), pp. 265-274

  2. Exploring the Use of LLMs for Teaching AI and Robotics Concepts at a Master’s Degree

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. Is learning analytics applicable and applied to education of students with intellectual/developmental disabilities? A systematic literature review

    Computers in Human Behavior, Vol. 155

  4. Measuring the impact of haptic feedback in collaborative robotic scenarios

    Universal Access in the Information Society, Vol. 23, Núm. 3, pp. 1031-1049

  5. ROBOSTEAMSEN Project - Training SEN Teachers to Use Robotics for Fostering STEAM and Develop Computational Thinking*

    26th International Symposium on Computers in Education, SIIE 2024

  6. Using Students Discord Interactions in the Evaluation of Teamwork Competence Acquisition

    Lecture Notes in Educational Technology (Springer Science and Business Media Deutschland GmbH), pp. 820-829

2022

  1. Applying Natural Language Processing to Teamwork – A New Dashboard for CTMTC Methodology

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Promoting Olive Groves’s Soil Quality by a Digital Twin’s Predictive Based Control: The Sensor’s Network

    Lecture Notes in Electrical Engineering

2021

  1. Assessing the individual acquisition of teamwork competence by exploring students’ instant messaging tools use: the WhatsApp case study

    Universal Access in the Information Society, Vol. 20, Núm. 3, pp. 441-450

  2. Evaluación de la aplicación de robots y dispositivos físicos para la integración de STEAM y el desarrollo de pensamiento computacional

    Innovaciones docentes en tiempos de pandemia. Actas del VI congreso internacional sobre aprendizaje, innovación y cooperación, CINAIC 2021

  3. Fostering STEAM through challenge-based learning, robotics, and physical devices: A systematic mapping literature review

    Computer Applications in Engineering Education, Vol. 29, Núm. 1, pp. 46-65

  4. RoboSTEAM project the pilot phases

    ACM International Conference Proceeding Series

  5. Systematic literature review of realistic simulators applied in educational robotics context

    Sensors, Vol. 21, Núm. 12

  6. Using Educational Robotic Exoskeleton for the Acquisition of Cross-Curricular Competences in Higher Education

    ACM International Conference Proceeding Series

  7. WhatsApp or Telegram. Which is the Best Instant Messaging Tool for the Interaction in Teamwork?

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  8. Your teammate just sent you a new message!: The effects of using telegram on individual acquisition of teamwork competence

    IJIMAI, Vol. 6, Núm. 6, pp. 225-233