CAMINO
FERNÁNDEZ LLAMAS
Catedrático de Universidad
Universidad de Salamanca
Salamanca, EspañaPublicacions en col·laboració amb investigadors/es de Universidad de Salamanca (15)
2021
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Evaluación de la aplicación de robots y dispositivos físicos para la integración de STEAM y el desarrollo de pensamiento computacional
Innovaciones docentes en tiempos de pandemia. Actas del VI congreso internacional sobre aprendizaje, innovación y cooperación, CINAIC 2021
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Fostering STEAM through challenge-based learning, robotics, and physical devices: A systematic mapping literature review
Computer Applications in Engineering Education, Vol. 29, Núm. 1, pp. 46-65
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RoboSTEAM project the pilot phases
ACM International Conference Proceeding Series
2020
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Adaption of RoboSTEAM Project to the Pandemic Situation
ACM International Conference Proceeding Series
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Exchanging Challenge Based Learning Experiences in the Context of RoboSTEAM Erasmus+ Project
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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RoboSTEAM project systematic mapping: Challenge based learning and robotics
IEEE Global Engineering Education Conference, EDUCON
2019
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RoboSTEAM - A challenge based learning approach for integrating STEAM and develop Computational Thinking
ACM International Conference Proceeding Series
2018
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Learning analytics summer institute Spain 2018
CEUR Workshop Proceedings
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May I teach you? Students' behavior when lectured by robotic vs. human teachers
Computers in Human Behavior, Vol. 80, pp. 460-469
2017
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Promotng Computatonal Thinking in K-12 students by applying unplugged methods and robotcs
ACM International Conference Proceeding Series
2016
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Analysing the attitude of students towards robots when lectured on programming by robotic or human teachers
ACM International Conference Proceeding Series
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Improving motivation in a haptic teaching/learning framework
International Journal of Engineering Education
2014
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Implementation and design of a service-based framework to integrate personal and institutional learning environments
Science of Computer Programming, Vol. 88, pp. 41-53
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Playing with SHULE: Surgical haptic learning environment
ACM International Conference Proceeding Series
2013
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Modeling TRAILER project methodology for the recognition, tagging and acknowledge of informal learning activities
ACM International Conference Proceeding Series