Video Games and the COVID-19 Pandemic: Virtual Worlds as New Playgrounds and Training Spaces

  1. Somoza Medina, X.
  2. Somoza Medina, M.
Revue:
COVID

ISSN: 2673-8112

Année de publication: 2024

Volumen: 4

Número: 1

Pages: 1-12

Type: Article

DOI: 10.3390/COVID4010001 GOOGLE SCHOLAR lock_openAccès ouvert editor

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